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To its credit, Wild Appalachia mostly succeeds in what it set out to do, and it does feature the Sheepsquatch. Basically, the update finally gave players something to do in the barren remains of West Virginia. RELATED: 10 Open-World RPGs With A Better Story Than Fallout 4Īside from fixing buggy graphics and game-breaking bugs, Wild Appalachia introduces quests, a survival mode, challenges, social media options, and a travelling vendor who deals exclusively in pricey legendary items.
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Wild Appalachia does the bare minimum to fix this, elevating the game from infuriating to the dizzying heights of tolerable. A lot has already been said about Fallout 76 feeling almost nothing like Fallout, with barely anything to do but bumble around the glitch-infested wastelands. 5 Wild Appalachiaįallout 76’s first update gets some credit for marginally improving the base game, but it loses out simply because it’s nothing but damage control. Additionally, Vault 94 was introduced, opening dungeon-crawling sprees filled with new and upgraded monsters for players of all levels to slaughter.Įven after subsequent patches fixed whatever issues these new modes and missions had and even if there is some entertainment value to be found, Nuclear Winter nabs the lowest spot for not just being transparently derivative, but for introducing a battle royale that literally goes against the core anti-war themes of Fallout, in both story and gameplay. The eponymous “Nuclear Winter” is this update’s biggest offer, which is a 52-player PVP (Player-Vs-Player) free-for-all where players duke it out to become Vault 51’s Overseer. Nowhere was this clearer than in update number two, Nuclear Winter, which turned the then-jokingly suggested Fallout: Battle Royale into a messy, bug-infested reality because Fortnite became the envy of the gaming industry.
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Fallout 76 has been accused of many things, one of which was abandoning its entire identity to chase whatever gaming trend was popular at the time of development (e.g.
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